one dept chair wanted us to add them as an acceptable minor - they have a couple of classes that might be interesting, but the other prof involved in the planning and I decided to stand firm on the need for an outside minor. the students have electives, they can use those for classes in [...]
Archive > December 2007
Presentation follow-up
Some folks stopped me in the hall today and said the presentation had gone well yesterday. That was good to hear. Tuesday we have another dept meeting so maybe I’ll get some feedback there too.
THe newly revised IGDA framework is out and looks pretty much like the last one. So no need to make any [...]
Faculty presentation
we ran the ideas for the game major past the faculty today - just for discussion and comments. No major problems at this point. Some people want more literature classes - having stories would be good. There are electives we can push the students towards. The trick is convincing the students they need classes to [...]
Opportunity?
IGDA - the International Game Developers Association - has an Education SIG. A few years ago (2003?) they put together a curriculum framework. They’ve been tweaking it since. There’s a textbook out based on the framework.
It’s time to update the framework. The folks who put together the IGDA curriculum are making revisions and called [...]
Things I want to do in the major
I want people to be able to play a ton of games - MapleStory, Kart Racer, WOW, console games, hand helds… which means we need toys, and space to load game or some way to check out games. Control of toys is going to be a problem. FOrtunately we know how to handle that - [...]
Where we are so far
Thursday we’re going to present the videogame major and the entertainment studies degrees to the whole faculty. Gotta let everyone have a say to get buy-in. I love how they make assumptions without having any background - sounds like a lot of overlap was one comment - and that was just from looking at [...]
