Archive > February 2008

updating major

the cs guys came up with a new game development minor – so i need to change my major to require it. After the gdc talks, i realized the students needed more programming, more technology stuff.
The other problem is the students – the ones this semester are totally not putting in the required work/time on [...]

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day 2 of gdc

case blasts – lots of notes about specific techniques people are using in classes

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day 3 of gdc

tons of notes that i need to come back and sumarize but here is my first pass while i’m eating lunch and trying to put together questions about a video for students to watch in class tomorrow)
- even the big guys are figuring it out as they go – the pipeline changes from project to [...]

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first day of gdc

opening keynote by ernest adams – 11 cmmandments for game design programs – #11 = don’t give multiple choice exams – ha ha
we did small group discussions about (in my case) design theory classes. SOme good ideas. Other groups did skills and synthesis. SUpposedly the notes are all going to be put online – we [...]

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february update

Sent off email to all the involved departments – have to get their ok to include their classes. The associate dean is adding numbers to the paperwork to get it startede moving thru the system. So much paperwork. Talked to the dean about faculty and double checked that what i was saying was accurate – [...]

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voting

The dept voted on it and it passed sort of – no one actively voted against it so we’re going with a unanimous (on paper) decision
Still didn’t get the level of info I wanted from the powers that be about resources – finally realized it’s not something I can control. I’ll just go ahead with [...]

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