Media literacy project – look at the media to see how they cover/treat games
- media = news magazines, business magazines, mens & womens magazines, tv news – not computer game magazines
- where are games covered – what department(s)
- time period – need to go back to arcade period I think – so 70s maybe – about 40 years
- how often are games included in the content
- tone of the coverage
- divide students into groups, each group looks at one of the mediums over a period of time, every issue of a magazine for a year for instance and make a chart of the data
- then we put the chart together – different mediums, over time and students analyze the change (or the lack of change), suggest reasons
- get research experience – collecting data, setting up the project
- get analysis experience – sumarizng data, looking for differences over time, backing up observations with examples
- get writing experience – document the process, note problems, write up results, class creates some kind of big doc/experience and we share on the web
- have to promote the research – can we turn it into a game idea?
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