Another project for intro games class in the fall

Media literacy project - look at the media to see how they cover/treat games

- media = news magazines, business magazines, mens & womens magazines, tv news - not computer game magazines

- where are games covered - what department(s)

- time period - need to go back to arcade period I think - so 70s maybe - about 40 years

- how often are games included in the content

- tone of the coverage

- divide students into groups, each group looks at one of the mediums over a period of time, every issue of a magazine for a year for instance and make a chart of the data

- then we put the chart together - different mediums, over time and students analyze the change (or the lack of change), suggest reasons

- get research experience - collecting data, setting up the project

- get analysis experience - sumarizng data, looking for differences over time, backing up observations with examples

- get writing experience - document the process, note problems, write up results, class creates some kind of big doc/experience and we share on the web

- have to promote the research - can we turn it into a game idea?

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