think we’re going to look at fun as a media effect, use the psychology of entertainment book as a basic text and the theory of fun as kind of a quick read intro to the idea
psych of entertainment by Bryant and Vorderer
also Media Entertainment by Zillman & Vorderer
also chapters from media effects books and the cognitive psych of media book and chapters from communication and emotion book
then some consumer behavior stuff
flow, presence, interactivity, immersion, involvement, parasocial interaction, personality, empathy, identifying iwth media characters, motivation, talk about idea of magic circle to ask if what we know about real world psych (real world in general) should show up when we’re tlking games?
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