25 November 2008
By Kim
In conference notes, videogame major
General
make stuff ABOUT games (news portal, analysis blog)
research a job (could be to put on the news portal)
research a game studio (could also be for hte news portal)
keep up to date about the industry (trade publications, industry blogs, industry news sites, MOBY games [like imdb for videogames])
network with people in the industry - read and [...]
Continue reading
curriculum ideas, skills, Video game
07 November 2008
By Kim
In conference notes, videogame major
I’m going to go thru my notes a couple of times - first to pull out links and names that I want to follow up on, then skills that I need to work into the curriculum, then general notes (that’s my plan anyway) . These notes are just for the production workshop. There is another [...]
Continue reading
class ideas, conference notes, future play, game producer, heather chandler
07 August 2008
By Kim
In boardgame, conference notes, videogame major
Image via Wikipedia
Here are my thoughts from the first couple of days at the world board game championships 2008
I was trying to think of ways to organize and describe in general what I was seeing - and here’s what i came up with so far
I haven’t played board games in a very long time and [...]
Continue reading
11 July 2008
By Kim
In , conference notes, videogame major
spector used to own junction point, worked for ion storm and looking glass, iwth disney gonna make not games for disney vehicles but games iwth disney spirit, warren.e.spector@disney.com, mark.meyers@disney.com, can do some traveling and give talks
remember - even reputable studios get projects cancelled a lot of projects, do a lot of concept development and nothing [...]
Continue reading
11 July 2008
By Kim
In conference notes, videogame major
Image via WikipediaMark Danks - sr mgr, developer support, Sony mark_danks@playstation.sony.edu (???)
brand new program - application @psp-edu.scedeve.net
colleges, education focused, not R&D, for classroom use, not for arts and designers - it’s for CS and engineers, hardware focus, not about the game play - its to train engineers assembler coers, for the PSP and PS2
C# and [...]
Continue reading
09 July 2008
By Kim
In conference notes, videogame major
Image via Wikipediainterdisciplinary programs are good but have to decide who’s in charge, who gets to make decisions, who makes decisions about tenure, who pays
game program as part of bigger tech/web/storytelling focus at UT_Dallas, 3 different schools involved - AS (they’re incharge), Science & engineeringk business
might have a certificate program open to everyone - ASU [...]
Continue reading
21 April 2008
By Kim
In conference notes, videogame major
ECAROcon speaker created utiliteam (tools for competitions and tournaments), company called zapdot.com
pro gaming leagues
cyberathletes Professional League (CPL) - PC based FPS competitions, money prozes with big sponsors, started in 1995, closed
major league gaming - console based competition, seems to be going strong
electronic Sports world cup - based in France
Cyber evolution - online gaming competition leagues, [...]
Continue reading
20 February 2008
By Kim
In conference notes, videogame major
case blasts - lots of notes about specific techniques people are using in classes
Continue reading