key questions that might make some good discussions – how are game stories different from stories in movies/tv – (could we compare games based on movies wiht the movies?), what is interactivity, how does story affect immersion in a game, – at the end of hte chapter be able to answer #1 (good discussion quesion [...]
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About This Blog
I'm trying to get the school I teach at to develop a videogame major - design and development, immersive media. This is my blog, my story, about the process. Things I'm thinking, things I'm frustrated about, and so on. It's not an official story or anything put together by pr folks or marketing. It's my story so there are typos, crabby outbursts, and probably no names.
Stock Quotes – Game Companies
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- 3D Game Studio
- Another teaching game design blog
- Applied Game Design
- Gamasutra
- Gamasutra Game Industry Events
- Game Dev Blog
- Game Producer.net
- GameMaker (from YoYo)
- IGDA Curriculum Frameworkd
- Journal of Game Development
- Multiplayer
- PsychoChild
- Raph Koster’s blog
- Tales of the Rampant Coyote
- Teaching Game Design
- Terra Nova
- Warren Spector’s blog